Proceedings of the Interdisciplinary Conference of Psychology, Health, and Social Science (ICPHS 2021)

Disability Play Therapy: Implementation of Traditional Japanese Game to Improve Creativity and Education in Public Special Needs Inclusive School (SLB) 1 Makassar

Authors
Ria Rosdiana Jubhari1, *, Teguh Daniel Bandaso1, Nurul Hidayah1, Zilzi Zabila1, Mochammad Afiq Gizly1, Andi Juwita Amal2
1Department of Chinese Literature, Faculty of Literature, Universitas Hasanuddin, Makassar
2Department of Psychology, Faculty of Medicine, Universitas Hasanuddin, Makassar
*Corresponding author. Email: riajubhari@unhas.ac.id
Corresponding Author
Ria Rosdiana Jubhari
Available Online 11 February 2022.
DOI
10.2991/assehr.k.220203.006How to use a DOI?
Keywords
play therapy; disability; Japanese games
Abstract

People with disabilities generally experience physical, mental, and sensory limitations—this limitation results in barriers and difficulties in interacting with their environment. Education offered at the special needs school (SLB) only provides reading and writing skills. Despite these, it is necessary to hone their inner skills to be optimal with their conditions. Kegiatan Program Kreativitas Mahasiswa Bidang Pengabdian Masyarakat (Student Creativity Event) designed the Disability Play Therapy which aims to hone creativity. This activity adapts the concept of Japanese traditional children’s games that are creative and safe for children with disabilities. The activity is held for three months, including the preparations, program implementation, evaluation, and mentoring for the teachers. The program was attended by twelve students from SLB (Special Needs School) 1 Makassar and consisted of four disabilities, namely intellectual disability, physical disability, hearing disability, and autism. The program’s aftermath resulted in children with disabilities managing to play traditional Japanese children’s games, including improving their cognitive abilities, fine motor skills, and creativity. Based on the results and aftermath of the program. This program is highly recommended to implement disability play therapy as a model for learning activities.

Copyright
© 2022 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Download article (PDF)

Volume Title
Proceedings of the Interdisciplinary Conference of Psychology, Health, and Social Science (ICPHS 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
11 February 2022
ISBN
10.2991/assehr.k.220203.006
ISSN
2352-5398
DOI
10.2991/assehr.k.220203.006How to use a DOI?
Copyright
© 2022 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Ria Rosdiana Jubhari
AU  - Teguh Daniel Bandaso
AU  - Nurul Hidayah
AU  - Zilzi Zabila
AU  - Mochammad Afiq Gizly
AU  - Andi Juwita Amal
PY  - 2022
DA  - 2022/02/11
TI  - Disability Play Therapy: Implementation of Traditional Japanese Game to Improve Creativity and Education in Public Special Needs Inclusive School (SLB) 1 Makassar
BT  - Proceedings of the Interdisciplinary Conference of Psychology, Health, and Social Science (ICPHS 2021)
PB  - Atlantis Press
SP  - 31
EP  - 36
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.220203.006
DO  - 10.2991/assehr.k.220203.006
ID  - Jubhari2022
ER  -