Proceedings of the International Conference on Teacher Training and Education 2018 (ICTTE 2018)

Study Literature: Traditional Game Based Learning Model Sitinjak to Find the Concept Area of Triangle

Authors
Dessy Rasihen, Jailani Jailani
Corresponding Author
Dessy Rasihen
Available Online September 2018.
DOI
https://doi.org/10.2991/ictte-18.2018.72How to use a DOI?
Keywords
model of learning, based on traditional games, sitinjak, concept area of triangle
Abstract

Diverse with technological sophistication and humans should keep abreast of technological developments, aspects of child development as the most important to support the success of learning are often overlooked. Such learning does not provide space for students to be able to learn according to the stage of development, given the development period that children love to play, love to move, happy to work in groups, and happy to do something directly. In addition, the teacher must also be able to create a fun learning, the student must be directly involved in the task or direct experience in learning. This is to achieve meaningful learning for students. This is in line with the opinion of the National Council of Teachers of Mathematics (2000), which explains that mathematics learning for middle-class students should involve them regularly in activities closely related to improving the ability to find and determine suspect structures and verify, hypothetical thinking, cause and effect, and abstraction and generalization. Based on this, a model of learning based on traditional games sitinjak was invented in discovering the broad concept of triangle. This learning model can help students in constructing their knowledge in finding the concept of triangle area. For this purpose, a study used a Research & Development (R&D) that uses the development model of Borg & Gall by focusing on the product design stage. In this product design stage, a traditional game based learning model is designed to find the concept area of triangle was developed. The result of study is a traditional mathematics-based learning model wherein we find a broad concept of a triangle consisting of a syntactic, a social system, a reaction principle, a support system, and the impact of instructional and impact accompaniment.

Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the International Conference on Teacher Training and Education 2018 (ICTTE 2018)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
September 2018
ISBN
978-94-6252-598-6
ISSN
2352-5398
DOI
https://doi.org/10.2991/ictte-18.2018.72How to use a DOI?
Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Dessy Rasihen
AU  - Jailani Jailani
PY  - 2018/09
DA  - 2018/09
TI  - Study Literature: Traditional Game Based Learning Model Sitinjak to Find the Concept Area of Triangle
BT  - Proceedings of the International Conference on Teacher Training and Education 2018 (ICTTE 2018)
PB  - Atlantis Press
SP  - 388
EP  - 394
SN  - 2352-5398
UR  - https://doi.org/10.2991/ictte-18.2018.72
DO  - https://doi.org/10.2991/ictte-18.2018.72
ID  - Rasihen2018/09
ER  -