Proceedings of the International Joint Conference on Arts and Humanities (IJCAH 2020)

Development of Vocabulary Using Ladder Snake Game

Authors
Agusniar Dian Savitri, Kisyani Laksono, Dadang Rhubido, Made Pramono, Indra Himawan Susanto, Raras Tyasnurita
Corresponding Author
Agusniar Dian Savitri
Available Online 3 December 2020.
DOI
https://doi.org/10.2991/assehr.k.201201.137How to use a DOI?
Keywords
Development of vocabulary, vocabulary, ladder snake, game
Abstract

Vocabulary is the necessary foundation of a language. The introduction of vocabulary has been practiced since children learn to speak. Some new words are then known and used to enrich speech and convey their intentions. Vocabulary development becomes an essential part of language learning, besides reading and writing. Vocabulary learning, including other knowledge, is constrained by the Covid-19 pandemic. Children at home need to learn and to play fun. Therefore, the development of the ladder snake game for learning vocabulary is essential. This ladder snake game can be used at home with family and at school later. This study aims to develop a ladder snake game for learning vocabulary. This study also seeks to increase vocabulary by using the ladder snake game. Snake ladders will contain the initial letters from A to Z that need to be developed by the player into a word. The method used is development research with 4D: define, design, develop, and disseminate. In this case, the results of the development are validated and limited testing The ladder snake game was developed with a game guide. Besides, the ladder snake game can improve the player’s vocabulary with several additional variations. This game is expected to be developed into a medium of learning in schools.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the International Joint Conference on Arts and Humanities (IJCAH 2020)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
3 December 2020
ISBN
978-94-6239-285-4
ISSN
2352-5398
DOI
https://doi.org/10.2991/assehr.k.201201.137How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Agusniar Dian Savitri
AU  - Kisyani Laksono
AU  - Dadang Rhubido
AU  - Made Pramono
AU  - Indra Himawan Susanto
AU  - Raras Tyasnurita
PY  - 2020
DA  - 2020/12/03
TI  - Development of Vocabulary Using Ladder Snake Game
BT  - Proceedings of the International Joint Conference on Arts and Humanities (IJCAH 2020)
PB  - Atlantis Press
SP  - 828
EP  - 832
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.201201.137
DO  - https://doi.org/10.2991/assehr.k.201201.137
ID  - Savitri2020
ER  -