Proceedings of the International Joint Conference on Science and Engineering 2021 (IJCSE 2021)

Validity of Kimi Kimo Adventure Game Based on Android as Learning Media in Chemical Bonds

Authors
Rivaldi Dwi Kurniawan1, *, Rusly Hidayah1
1Department of Chemistry, Universitas Negeri Surabaya, Indonesia
*Corresponding author. Email: rivaldi.17030194045@mhs.unesa.ac.id
Corresponding Author
Rivaldi Dwi Kurniawan
Available Online 16 December 2021.
DOI
10.2991/aer.k.211215.046How to use a DOI?
Keywords
Kimi kimo adventure; Android game; Mobile learning; Chemical bond material
Abstract

The purpose of this study is to determine the validity of the Kimi Kimo Adventure game based on android as learning media in Chemical Bonds material at SMK Negeri 1 Driyorejo Gresik. This study discusses the validity of android-based Kimi Kimo Adventure game as learning media in Chemical Bonds material in terms of content validity and constructs validity that obtained from the validation results of 3 media and chemistry experts, which is 1 chemistry teacher at the SMK Negeri 1 Driyorejo Gresik and 2 chemistry lecturers at the Universitas Negeri Surabaya. The research method that used is research and development which carried out to the validation stage by media and chemistry experts. The data that has been validated by experts has an assessment on the content validity and construct validity, each of which obtains a very valid category. Based on the results of the study, it can be concluded that the Kimi Kimo Adventure game developed is valid to be used as a learning media.

Copyright
© 2021 The Authors. Published by Atlantis Press International B.V.
Open Access
This is an open access article under the CC BY-NC license.

Download article (PDF)

Volume Title
Proceedings of the International Joint Conference on Science and Engineering 2021 (IJCSE 2021)
Series
Advances in Engineering Research
Publication Date
16 December 2021
ISBN
10.2991/aer.k.211215.046
ISSN
2352-5401
DOI
10.2991/aer.k.211215.046How to use a DOI?
Copyright
© 2021 The Authors. Published by Atlantis Press International B.V.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Rivaldi Dwi Kurniawan
AU  - Rusly Hidayah
PY  - 2021
DA  - 2021/12/16
TI  - Validity of Kimi Kimo Adventure Game Based on Android as Learning Media in Chemical Bonds
BT  - Proceedings of the International Joint Conference on Science and Engineering 2021 (IJCSE 2021)
PB  - Atlantis Press
SP  - 247
EP  - 253
SN  - 2352-5401
UR  - https://doi.org/10.2991/aer.k.211215.046
DO  - 10.2991/aer.k.211215.046
ID  - Kurniawan2021
ER  -