Developing Animated Video for Patisserie Learning
- 10.2991/assehr.k.210203.098How to use a DOI?
- animated video, patisserie learning
This study aims to design video animation for patisserie learning in vocational education, especially the learning patisserie which requires students to have skills in practicing pastry and bakery. It requires a companion learning facility when it take place in the outside of the classroom by using effectively and efficiently learning methods such as presenting pastry and bakery with clearly explanation and steps which is does not need to use internet access or training courses to learn them. This “Pastry and Bakery “ animated video is created using the rigging bone and cell shading method with 2 Dimensional model, with the mp4 extension, it is used 1280x720 video resolution, and a frame rate of 24 fps. In making the animation, it is used Powtoon. PowToon can be a solution for students who are not present at the practicum because it can provide an overview by viewing animated video shows, besides that students can repeat the material and download it on the provided link anytime and anywhere.
- © 2021, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Yulia Rahmawati AU - Sudewi Yogha AU - Asep Maosul PY - 2021 DA - 2021/02/04 TI - Developing Animated Video for Patisserie Learning BT - Proceedings of the 6th UPI International Conference on TVET 2020 (TVET 2020) PB - Atlantis Press SP - 111 EP - 114 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.210203.098 DO - 10.2991/assehr.k.210203.098 ID - Rahmawati2021 ER -