Proceedings of the 5th International Conference on Early Childhood Education (ICECE 2020)

Implementation of Augmented Reality in Introducing Islamic Pillars Appication for Young Children

Authors
Cahyana Cahyana, Rizza Indah Mega Mandasari, Fat’hah Noor Prawita, Conny Tria Shafira, Diffo Elza Pratama
Corresponding Author
Cahyana Cahyana
Available Online 24 March 2021.
DOI
https://doi.org/10.2991/assehr.k.210322.022How to use a DOI?
Keywords
Augmented reality, Islamic learning, five pillars of Islam, early childhood
Abstract
Augmented reality (AR) is an emerging technology that is applied in various fields. It is believed that AR technology is mostly utilised in the education area. However, the utilization of AR in Islamic learning for early age children is still rare. This paper presents the development of a mobile AR-based application to introduce children to the five pillars of Islam. The development is following ADDIE’s framework and the initial evaluation of this app is also presented.
Open Access
This is an open access article distributed under the CC BY-NC license.

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Cite this article

TY  - CONF
AU  - Cahyana Cahyana
AU  - Rizza Indah Mega Mandasari
AU  - Fat’hah Noor Prawita
AU  - Conny Tria Shafira
AU  - Diffo Elza Pratama
PY  - 2021
DA  - 2021/03/24
TI  - Implementation of Augmented Reality in Introducing Islamic Pillars Appication for Young Children
BT  - Proceedings of the 5th International Conference on Early Childhood Education (ICECE 2020)
PB  - Atlantis Press
SP  - 100
EP  - 103
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.210322.022
DO  - https://doi.org/10.2991/assehr.k.210322.022
ID  - Cahyana2021
ER  -