Proceedings of the 5th International Conference on Information Engineering for Mechanics and Materials

An algorithm for the shifting checkers problem

Authors
Daxin Zhu, Xiaodong Wang
Corresponding Author
Daxin Zhu
Available Online July 2015.
DOI
10.2991/icimm-15.2015.170How to use a DOI?
Keywords
Moving Checkers; optimal algorithm; Fibonacci number
Abstract

In this paper, we study Moving Checkers Game, an interesting shifting checkers game consisting of n black checkers and 1 white checkers. We have proved that the minimum number of steps needed to play the game for general n is 2n+1. We have also presented an optimal algorithm to generate all of the optimal solutions in linear time for very large size. The number of solutions for the game of size n is the (n+2)th Fibonacci number.

Copyright
© 2015, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 5th International Conference on Information Engineering for Mechanics and Materials
Series
Advances in Engineering Research
Publication Date
July 2015
ISBN
10.2991/icimm-15.2015.170
ISSN
2352-5401
DOI
10.2991/icimm-15.2015.170How to use a DOI?
Copyright
© 2015, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Daxin Zhu
AU  - Xiaodong Wang
PY  - 2015/07
DA  - 2015/07
TI  - An algorithm for the shifting checkers problem
BT  - Proceedings of the 5th International Conference on Information Engineering for Mechanics and Materials
PB  - Atlantis Press
SP  - 931
EP  - 936
SN  - 2352-5401
UR  - https://doi.org/10.2991/icimm-15.2015.170
DO  - 10.2991/icimm-15.2015.170
ID  - Zhu2015/07
ER  -