Proceedings of the International Conference of Learning on Advance Education (ICOLAE 2021)

Online Learning: Its Implementation in Sega’s Program at a Private University in Surakarta Indonesia

Authors
Kara Rizal Luqmana, Koesoemo Ratih*
Department of English Education, Universitas Muhammadiyah Surakarta, Surakarta, Indonesia
*Corresponding author. Email: kr263@ums.ac.id
Corresponding Author
Koesoemo Ratih
Available Online 14 May 2022.
DOI
10.2991/assehr.k.220503.113How to use a DOI?
Keywords
Implementation; Online Learning; Activities; Strategies; Media Platforms
Abstract

This research aims to describe the implementation of online learning in Saturday English Gathering Activities (hereafter termed “SEGA”) program at a private university (hereafter termed “Sun University”) in Surakarta Indonesia. The object of this research is the implementation of the online learning process in SEGA’s program. The subjects of this research are fourth-semester tutors and second-semester students of the SEGA program at Sun University in Surakarta Indonesia. The method used in this research is descriptive qualitative. The data in this research were collected using several qualitative data collection techniques: interviews and online questionnaires. Then, the data validity technique used is triangulated. To get valid data, the researcher compared the data obtained from interview with the tutors and gave online questionnaires to the students of SEGA Program. The data analysis carried out includes data reduction, data presentation, and conclusion drawing/verification. The research shows that the implementation of online learning process in SEGA’s program used several activities carried out by tutors in teaching students. These activities include preliminary activities, core activities, and closing activities. In addition, tutors used discussion strategies in the process of online learning activities in the SEGA program. The tutors implemented these activities and strategies to organize and run the online learning process optimally. Furthermore, the tutors used several media platforms to implement online learning, including Google Meet/Zoom, Whatsapp Group, and Google Classroom. The media platforms are used to help the online learning process to be more optimal. It was found that there was still limited function on media platforms used in implementing online learning. Therefore, tutors should improve their media platforms, such as presenting more interactive learning videos or presenting more contextual materials.

Copyright
© 2022 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license.

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Volume Title
Proceedings of the International Conference of Learning on Advance Education (ICOLAE 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
14 May 2022
ISBN
10.2991/assehr.k.220503.113
ISSN
2352-5398
DOI
10.2991/assehr.k.220503.113How to use a DOI?
Copyright
© 2022 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license.

Cite this article

TY  - CONF
AU  - Kara Rizal Luqmana
AU  - Koesoemo Ratih
PY  - 2022
DA  - 2022/05/14
TI  - Online Learning: Its Implementation in Sega’s Program at a Private University in Surakarta Indonesia
BT  - Proceedings of the International Conference of Learning on Advance Education (ICOLAE 2021)
PB  - Atlantis Press
SP  - 1043
EP  - 1048
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.220503.113
DO  - 10.2991/assehr.k.220503.113
ID  - Luqmana2022
ER  -