Proceedings of the Fifth International Conference on Language, Literature, Culture, and Education (ICOLLITE 2021)

STEAM Project Based Learning in Enhancing Japanese Speaking Skill in Online Classrooms

Authors
Qistike Handay Pugar*, Nuria Haristiani, Herniwati
Indonesia University of Education, Bandung, Indonesia
*Corresponding author. Email: qistike@upi.edu
Corresponding Author
Qistike Handay Pugar
Available Online 21 November 2021.
DOI
10.2991/assehr.k.211119.085How to use a DOI?
Keywords
STEAM; project-based learning; Japanese speaking skill; online classroom
Abstract

This study aims to analyze the effectiveness of STEAM project-based learning in enhancing students’ Japanese speaking skills in online classrooms. This study used true experimental research with pre-test and post-test control group design involving 42 vocational high school student participants majoring in hotel and accommodation. They were divided into two classes, namely the control class, and the experiment class. Data were gathered through pre-and post-interviews and questionnaires for both control and experiment classes and treatment to control class. The result shows STEAM project-based learning is effective in enhancing the students’ Japanese speaking skills in online classrooms. The students’ speaking skill improvement supports the positive result of STEAM project-based learning effectiveness. The participants were more eager to speak in Japanese after a few treatments compare to the control class. It also shows how the STEAM project-based learning treatments affect the students’ motivation in speaking Japanese. The questionnaire results supported the data; the students from the experiment class agreed that STEAM project-based learning could motivate them to speak Japanese in the online classroom. Accordingly, STEAM project-based learning could be used for enhancing Japanese speaking skills in the online classroom.

Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

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Volume Title
Proceedings of the Fifth International Conference on Language, Literature, Culture, and Education (ICOLLITE 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
21 November 2021
ISBN
10.2991/assehr.k.211119.085
ISSN
2352-5398
DOI
10.2991/assehr.k.211119.085How to use a DOI?
Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Qistike Handay Pugar
AU  - Nuria Haristiani
AU  - Herniwati
PY  - 2021
DA  - 2021/11/21
TI  - STEAM Project Based Learning in Enhancing Japanese Speaking Skill in Online Classrooms
BT  - Proceedings of the Fifth International Conference on Language, Literature, Culture, and Education (ICOLLITE 2021)
PB  - Atlantis Press
SP  - 548
EP  - 554
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.211119.085
DO  - 10.2991/assehr.k.211119.085
ID  - Pugar2021
ER  -