Proceedings of the ICON ARCCADE 2021: The 2nd International Conference on Art, Craft, Culture and Design (ICON-ARCCADE 2021)

182 authors
Adhitama, Gregorius Prasetyo
Physical Elements Transformation on Social Houses at Kinikdog Hamlet Mentawai Islands Regency
Adi, Sigit Purnomo
Leaf Print: Environmentally Friendly Artwork
Aditia, Patra
Metalhead Rising
Adriati, Ira
Kartono Yudhokusumo’s Landscapes and his influence in Modern Indonesian Art
Afinidyani, Alzena Ardhanareswari
The Meaning of Visual Representation Of The COVID-19 Pandemic In The Visual Journals of Children Aged 6-8 Years
Ahmad, Hafiz Aziz
The Potential of Adventure Game as a Media to Visualize Waste Disposal as Environmental Problems
Ahmad, Hafiz Aziz
Jemparingan Tradition as a Traditional Media to Shaping The Character of Teenagers in Klaten
Alfin, Eljihadi
Physical Elements Transformation on Social Houses at Kinikdog Hamlet Mentawai Islands Regency
Alimin, Nurhayatu Nufut
Dialectics Of Surakarta Society Perception Of Murals At Gatot Subroto Street, Surakarta, Indonesia
Almantara, Hatif Adiar
The Effects of Pine Needles Biocomposites Floor Mats on Consumers Tactile Perception of Comfort during Sitting on the Floor while Eating at a Restaurant
Alwi, Asmidah binti
Study of the Function, Meaning, and Shape of Indonesian Batik From Time To Time
Anindita, Alifia Putri
Ornament Exploration Based on the Beliefs of Sangihe
Anselmini, Michaela
A Preliminary Conservation Study for Art and Culture in Indonesia
Apin, Arleti Mochtar
The Batik Kompeni Ornament Variety As An Acculturation Result In The Development Of Batik Decorative Motifs In Cirebon Coastal
Apriliani, Dita
The Impact of Slow Design Method on Designer in Indonesia
Arazzi, Aurora
Printmaking Expansion by The Other Form of Presentation
Arianti, Masda Ulfa
The Role of Creative Placemaking in Upscaling Bandung Mobile Tourism Information Center
Bastari, Rendy Pandita
Metalhead Rising
Boonraksa, Altair
Cradle-to-Gate Life Cycle Assessment of Pineapple Leaf Fibres
Budiwaspada, Agung Eko
The Autonomy of Digital Native Generation in Building Nation Branding
C. A., Muhammad Dzulfiqar
Biodegradable Food Container Made of Abaca Fiber Pulp with Beeswax Biocoating
Chaysalina, Inne
Archives Development of Cultural Objects based on 3D Documentation Method for Digital Museum
Christianna, Aniendya
From Domestic to Public: Representation of Working Women in Damar Kurung Painting
Damayanti, Nuning Yanti
Recreation And Commodification Of The Palang Pintu Tradition In The Betawi Cultural Heritage Of Rawa Belong
Damayanti, Nuning Yanti
Attributes Function Study on Baliem/ Hubula Tribe Wars Costumes
Damayanti, Nuning Yanti
The Batik Kompeni Ornament Variety As An Acculturation Result In The Development Of Batik Decorative Motifs In Cirebon Coastal
Darmawan, Ruly
The Role of Creative Placemaking in Upscaling Bandung Mobile Tourism Information Center
Dewanggamanik, Gamia
Reimagining Other Narratives
Dewi, Belinda Sukapura
The Batik Kompeni Ornament Variety As An Acculturation Result In The Development Of Batik Decorative Motifs In Cirebon Coastal
Dewi, Putu Surya Triana
Relationship between Coffee to Go’s Serviscape with Brand Loyalty Perceptions of Z gens
Dwijayanti, Hutami
The Role of Digital Books in Increasing Reading Motivation among Children with Dyslexia
Fadilah, Fadilah
The Autonomy of Digital Native Generation in Building Nation Branding
Fadilah, Fadilah
The Mechanism of Nostalgia as a Narrative in XXI’s Campaign #RinduNontondiXXI
Fahmi, Novita Elisa
Elaborating Visual Narrative into Modern Adaptation Concept for Picture Book with Indonesian Folklore Theme
Fatha, Basyarayni Mawla
The Structural Analysis of Indonesian Horror Webtoon’s Visual and Narrative
Grahita, Banung
Designing Stereoscopic Animation for Bromo Tengger National Park Virtual Tour as Alternative for Conservation Education in Pandemic Era
Grahita, Banung
Analysis of Tourism Game Effectiveness as Promotional Strategy
Grahita, Banung
Urban Farming Learning Application in Simulation Games for Generation Z in Indonesia
Handayaningrum, Warih
Symbol Dimensions Statue Of A Snake With The Head Of Gatotkaca In Banyuwangi
Hariandini, Tesa Beta
Coffee Shop Place Attachment during Covid-19 Pandemic in Bandung
Haswanto, Naomi
The Dynamic Website of Islamic History in Gresik as a Historical Learning Medium
Herawan, Michael Binuko Sri
Bandung Photo Showcase
Hertiasa, Hendy
Gesture in Visual Narrative Reliefs of Karmawibhangga Borobudur as An Ancient Javanese Locality Value
Hidayat, Raisya
Surrealist Aesthetics in Sensory Actuated Spatial Systems
Ignacia, Vanesha Nathalia
Designing Children Picture Book Themed Empathy for High Function Autism Classmate
Indrayati, Refita Ika
Elaborating Visual Narrative into Modern Adaptation Concept for Picture Book with Indonesian Folklore Theme
Indriani, Innamia
Biodegradable PPE Made of Pineapple Fiber Paper
Indriani, Innamia
Cradle-to-Gate Life Cycle Assessment of Pineapple Leaf Fibres
Irfansyah, Irfansyah
Design Activities as a Literation for Introduction to Horticulture Agriculture for Children Aged 5 - 12 Years Old
Irfansyah, Irfansyah
Formal Game Element Analysis of Rhythm Fighting Game
Irfansyah, Irfansyah
Gesture in Visual Narrative Reliefs of Karmawibhangga Borobudur as An Ancient Javanese Locality Value
Irfansyah, Irfansyah
Utilization of Games as a Media of Introduction to Indonesian Attractions for Tourists
Irmanti, Adinda Lisa
Studies on the Application of Nostalgia Supergraphic for Inducing Positive Emotions Among Elderly in The Abiyoso Nursing Home, Yogyakarta
Isa, Mohd Hafizal Bin Mohd
The influence of the activity of street vendors on zone utilization patterns and circulation patterns in Tegallega Park, Bandung, Indonesia
Ismail, Adzrool Idzwan
Study of the Function, Meaning, and Shape of Indonesian Batik From Time To Time
Jahroo, Wafaa Letya
Biodegradable Food Container Made of Abaca Fiber Pulp with Beeswax Biocoating
Jiniputri, Asyifa Rachmadina
Preservation of Traditional Ikat Ulos by Motif Design Development and Natural Dye Utilization in Muara District, North Tapanuli
Josephine, Eleanora
The Mechanism of Nostalgia as a Narrative in XXI’s Campaign #RinduNontondiXXI
Kartikasari, Novia Nur
Dialectics Of Surakarta Society Perception Of Murals At Gatot Subroto Street, Surakarta, Indonesia
Kemalahayati, Dyah
Semiotic Analysis of the Role of Covid-19 Prevention Protocol in “L.A. Bold: New Normal” 2020 Cigarette Advertisement
Kusumaningtyas, Ester Anggun
Designing Picture Book about The Javanese Vocabulary through Lift a Flap for Children 4-5 Years Old
Langi, Kezia Clarissa
Development of Natural Dyeing Color Decorations on Traditional Nias Pandanus Weaving as a Souvenir Product
Leksono, Fitorio
PUNTO: Designing for Pandemic
Maharani, Yuni
Coffee Shop Place Attachment during Covid-19 Pandemic in Bandung
Mansoor, Alvanov Zpalanzani
Essential Elements In The Development Of Educational Games For Language Scripts
Mansoor, Alvanov Zpalanzani
The Structural Analysis of Indonesian Horror Webtoon’s Visual and Narrative
Masniah, Masniah
Utilization of Games as a Media of Introduction to Indonesian Attractions for Tourists
Mukti, Dwiki Nugroho
Symbol Dimensions Statue Of A Snake With The Head Of Gatotkaca In Banyuwangi
Muminin, Amirul
Designing Games To Understand User Preferences Based Player-Centered Design of Indonesian National Heroes
Munandar, Trezanor Fadli
Mobile Application Design to Develop a Healthy Lifestyle with Balanced Nutrition for Young Adults
Munthe, Rabin
Usability Testing Over E-Tourism Information System to Measure Domestic Tourist Satisfaction In Balikpapan
Mustafa, Muhizam
The influence of the activity of street vendors on zone utilization patterns and circulation patterns in Tegallega Park, Bandung, Indonesia
Mutia, Fairuz
Perceiving Coastal Spatial Expression
Mutiaz, Intan Rizky
The Embodiment of Kübler-Ross Model through Game Elements in GRIS and Its Impact on Player Experience
Mutiaz, Intan Rizky
Sharing Space Experiences through Augmented Reality as An Alternative Educational Game to Introduce Historic Buildings in Semarang Old Town
Mutiaz, Intan Rizky
Design of Borneo Virtual Tour Website as a Media for Promotion of Dayak Cultural Tourism Objects, Pampang Village Samarinda
Mutiaz, Intan Rizky
Designing Games To Understand User Preferences Based Player-Centered Design of Indonesian National Heroes
Mutiaz, Intan Rizky
Mobile Application Design to Develop a Healthy Lifestyle with Balanced Nutrition for Young Adults
Mutiaz, Intan Rizky
The Potential of Digital Application Development for Learning Local Language Paser
Nabilah, Ismi
The Application of Photography as an Art Medium in The Contemporary Era
Nindyapratama, Luh Tassya
The Potential of Adventure Game as a Media to Visualize Waste Disposal as Environmental Problems
Nugraha, Adhi
The Impact of Slow Design Method on Designer in Indonesia
Nugraha, Adhi Rahmadi
The design of ceramic wall hanging products for café interior with an industrial-style theme in the city of Tasikmalaya
Nugraha, Ahmad Ade
Essential Elements In The Development Of Educational Games For Language Scripts
Nurfitriyana, Annisaa
Development of Textile Made From Clothing Fasteners Material Using Weaving Technique
Nurrahmania, Annisa
Analysis of Tourism Game Effectiveness as Promotional Strategy
Octaviani, Adita Wening
Formal Game Element Analysis of Rhythm Fighting Game
Oentoro, Kristian
Bamboo Furniture Design Development with Used Newspaper as an environmentally friendly product in Sleman Regency
Oetari, Jeng
Innovation Design on Batik Kembang Turi, Blitar
Pandanwangi, Ariesa
The Batik Kompeni Ornament Variety As An Acculturation Result In The Development Of Batik Decorative Motifs In Cirebon Coastal
Panggabean, Ratna
Preservation of Traditional Ikat Ulos by Motif Design Development and Natural Dye Utilization in Muara District, North Tapanuli
Pasaribu, Yannes Martinus
Service Design of Motor Vehicle Tax Service in West Java Province
Piera, Jordi
Surrealist Aesthetics in Sensory Actuated Spatial Systems
Pinastiti, Lintang Aziz
Design Activities as a Literation for Introduction to Horticulture Agriculture for Children Aged 5 - 12 Years Old
Prakoso, Stormy Yudo
Designing Stereoscopic Animation for Bromo Tengger National Park Virtual Tour as Alternative for Conservation Education in Pandemic Era
Prasetyo, Mukhamad Aji
Art Installation of Farmer’s Plant Guardian
Puspita, Arianti A.
A Study on Museum Artifact Digitization using Photogrammetry Method for Preservation and Design Education
Puspita, Arianti Ayu
Collecting Artifact Data from Craftsmen with Participatory Design Methods
Putra, I Wayan Yogik Adnyana
Relationship between Coffee to Go’s Serviscape with Brand Loyalty Perceptions of Z gens
Putri, Anggira Paramita
Attributes Function Study on Baliem/ Hubula Tribe Wars Costumes