Traditional Game as a Media for Character Education Inclusion Elementary School
Dwi Kumala Shinta, Ibnu Syamsi, Haryanto Haryanto
Dwi Kumala Shinta
Available Online April 2019.
- https://doi.org/10.2991/icsie-18.2019.77How to use a DOI?
- traditional games, character education, primary schools, inclusion
- This study aims to find out that traditional games can be used as a medium for character education in the Inclusion Primary School. This study uses qualitative descriptive methods and data sources are traditional games. To collect the data of the researcher as the main instrument with the data collection technique of reading and recording. Therefore, the source of the data is read repeatedly in an intense and careful manner to obtain data that is in accordance with the research objectives. After the data is collected the researcher analyzes it with content analysis techniques. The researcher interprets the identified data to find its meaning. The results obtained from this study are, traditional games contain character education values that can be used as learning media in inclusive elementary schools. These values include (1) character of cooperation, (2) honest character, (3) character of responsibility, (4) character of hard work, (5) character of sportsmanship, and (6) tolerant character.
- Open Access
- This is an open access article distributed under the CC BY-NC license.
Cite this article
TY - CONF AU - Dwi Kumala Shinta AU - Ibnu Syamsi AU - Haryanto Haryanto PY - 2019/04 DA - 2019/04 TI - Traditional Game as a Media for Character Education Inclusion Elementary School BT - Proceedings of the International Conference on Special and Inclusive Education (ICSIE 2018) PB - Atlantis Press SP - 412 EP - 416 SN - 2352-5398 UR - https://doi.org/10.2991/icsie-18.2019.77 DO - https://doi.org/10.2991/icsie-18.2019.77 ID - Shinta2019/04 ER -