Proceedings of the Unima International Conference on Social Sciences and Humanities (UNICSSH 2022)

The Board Game Peace Education Model as an Educational Media Towards 2024 Election for the Young Generation

Authors
Leni Anggraeni1, *, Idrus Affandi1, Dinn Wahyudin1, Abdul Azis1
1Universitas Pendidikan Indonesia, Bandung, Indonesia
*Corresponding author. Email: l_anggraeni@upi.edu
Corresponding Author
Leni Anggraeni
Available Online 17 January 2023.
DOI
10.2991/978-2-494069-35-0_119How to use a DOI?
Keywords
Political Education; Peace Village; Board Game; General Election
Abstract

In the last decade, political polarization among the people is unavoidable before and during the general election. The impact of political polarization during the general election caused conflicts in the community because of the supporting fanaticism factor that often included SARA (ethnic, race, religion, and inter-group) issues in it. Political education that should be carried out by political agents (political parties being one of them) to the community, has not been running effectively. Meanwhile, the role of academics in carrying out political education can be done in various ways, one of which is through the development of a political education model. This study aims to describe to the public the development of the Peace Village Board Game model as an educational model with the theme of pre- and post-election conflict resolution through the internalization of philosophical values ​​and nationalism. The provisional result of this research is that there are several philosophical values ​​that need to be socialized to the public ahead of the 2024 election through a model that is adaptive to people's daily lives, namely the Board Game model.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Download article (PDF)

Volume Title
Proceedings of the Unima International Conference on Social Sciences and Humanities (UNICSSH 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
17 January 2023
ISBN
10.2991/978-2-494069-35-0_119
ISSN
2352-5398
DOI
10.2991/978-2-494069-35-0_119How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Leni Anggraeni
AU  - Idrus Affandi
AU  - Dinn Wahyudin
AU  - Abdul Azis
PY  - 2023
DA  - 2023/01/17
TI  - The Board Game Peace Education Model as an Educational Media Towards 2024 Election for the Young Generation
BT  - Proceedings of the Unima International Conference on Social Sciences and Humanities (UNICSSH 2022)
PB  - Atlantis Press
SP  - 982
EP  - 989
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-494069-35-0_119
DO  - 10.2991/978-2-494069-35-0_119
ID  - Anggraeni2023
ER  -