Proceedings of the 4th International Conference on Culture, Education and Economic Development of Modern Society (ICCESE 2020)

Research on Design of Pet Interactive Entertainment System Based on Design Science of Affairs

Authors
Huiqian He, Xiaoming Zhang, Huijie He
Corresponding Author
Huiqian He
Available Online 19 March 2020.
DOI
10.2991/assehr.k.200316.044How to use a DOI?
Keywords
pet interactive entertainment system, design science of affairs, lifestyle, pet cats, user’s needs
Abstract

Pets are not only loyal partners of people, but also family members who relieve the pressure of life and work and increase the joy of life, and have many positive effects on human physical and mental health. This article takes pet cats as an example, analyzes the life style of office workers and pet cats, taps out potential needs for human-pet interaction, and translates user’s needs into design solutions. The authors conduct qualitative and quantitative analysis of pet owners through observation, survey, and interview methods, and in-depth study of cat behavior, psychology, and living habits. In terms of theory, design science of affairs is used as a thinking tool to analyze the product’s affair relationship. Based on the user’s needs, based on the three aspects of human, environment, and pets, the system analysis provides solutions to enhance the interaction between people and pets. The design of the pet interactive entertainment system can not only increase the frequency of human-cat interaction and timely understand the cats’ living conditions, but also enrich the pet cats’ entertainment activities, improve the cats’ physical fitness, and maintain mental health.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 4th International Conference on Culture, Education and Economic Development of Modern Society (ICCESE 2020)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
19 March 2020
ISBN
10.2991/assehr.k.200316.044
ISSN
2352-5398
DOI
10.2991/assehr.k.200316.044How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Huiqian He
AU  - Xiaoming Zhang
AU  - Huijie He
PY  - 2020
DA  - 2020/03/19
TI  - Research on Design of Pet Interactive Entertainment System Based on Design Science of Affairs
BT  - Proceedings of the 4th International Conference on Culture, Education and Economic Development of Modern Society (ICCESE 2020)
PB  - Atlantis Press
SP  - 193
EP  - 197
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.200316.044
DO  - 10.2991/assehr.k.200316.044
ID  - He2020
ER  -