Proceedings of the 2nd International Conference on Creative Multimedia 2022 (ICCM 2022)

3D Scan of Malaysian Culture and Heritage Objects

Operator Experience and Process

Authors
Chee Weng Khong1, *, Muhammad Asyraf Mhd. Pauzi1
1Faculty of Creative Multimedia, Multimedia University, Persiaran Multimedia, 63100, Cyberjaya, Selangor Darul Ehsan, Malaysia
*Corresponding author. Email: cwkhong@mmu.edu.my
Corresponding Author
Chee Weng Khong
Available Online 24 December 2022.
DOI
10.2991/978-2-494069-57-2_14How to use a DOI?
Keywords
3D Documentation; Operator Experience (UX); Culture Heritage; White Light Scanning; Human-Centred Process
Abstract

Organisations and individuals interested in culture and heritage (C&H) preservation works in Malaysia are cognizant of the positive advantages of documenting physical cultural assets in three-dimension (3D). In terms of consumption and accessibility of cultural content in 3D, the collection and preservation of cultural assets brings up previously imagined possibilities that were previously unattainable. In addition, such opportunities provide an opportunity for a more hands-on approach to learning about C&H, which is beneficial to preservation activities. The operator’s (user’s) experiences with 3D digitisation initiatives are still in their infancy in Malaysia, especially in organisations that deal with C&H objects. Preservation efforts of C&H objects is effective only if the entire 3D documentation approach is followed through to its conclusion. This research illustrates how the 3D documentation process may be examined from the perspectives of the operator (user), the 3D imaging equipment, the surrounding environment, and the object to be documented. It also exhibits how the 3D documentation process can be evaluated from the standpoint of the object. As a consequence, the study identifies the most critical operator (user) experience challenges and gives recommendations for resolving them.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2nd International Conference on Creative Multimedia 2022 (ICCM 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
24 December 2022
ISBN
10.2991/978-2-494069-57-2_14
ISSN
2352-5398
DOI
10.2991/978-2-494069-57-2_14How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Chee Weng Khong
AU  - Muhammad Asyraf Mhd. Pauzi
PY  - 2022
DA  - 2022/12/24
TI  - 3D Scan of Malaysian Culture and Heritage Objects
BT  - Proceedings of the 2nd International Conference on Creative Multimedia 2022 (ICCM 2022)
PB  - Atlantis Press
SP  - 115
EP  - 123
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-494069-57-2_14
DO  - 10.2991/978-2-494069-57-2_14
ID  - Khong2022
ER  -