Interactive Game Influences Based on Inquiry Learning Model Towards The Ability of Reading in Kindergarten in Padang
- https://doi.org/10.2991/icece-17.2018.10How to use a DOI?
- interactive games; inquiry learning model; children reading skill
The purpose of this research is to identify the influence of interactive games based on inquiry learning model towards the ability of reading. This research method is experimental design with quashi experimental. The result showed that students in experimental class using interactive games based on inquiry learning models have a higher average compared than students in control class that use application-based games, so it is concluded that interactive games have an effect on developing reading skills in Kindergarten in Padang.
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Rakimahwati Rakimahwati PY - 2017/12 DA - 2017/12 TI - Interactive Game Influences Based on Inquiry Learning Model Towards The Ability of Reading in Kindergarten in Padang BT - Proceedings of the International Conference of Early Childhood Education (ICECE 2017) PB - Atlantis Press SP - 37 EP - 40 SN - 2352-5398 UR - https://doi.org/10.2991/icece-17.2018.10 DO - https://doi.org/10.2991/icece-17.2018.10 ID - Rakimahwati2017/12 ER -