Proceedings of the 2022 2nd International Conference on Modern Educational Technology and Social Sciences (ICMETSS 2022)

Learning Process Through Virtual Reality: A Theory-Based Application

Authors
Lulu Ni1, *
1Department of Educational and Counselling Psychology, McGill University, Quebec, Canada
*Corresponding author. Email: nilulu_china@163.com
Corresponding Author
Lulu Ni
Available Online 16 December 2022.
DOI
10.2991/978-2-494069-45-9_85How to use a DOI?
Keywords
VR technology; Constructivism; Immersion; Simulation; Interaction
Abstract

Virtual reality (VR) technology has significant application value for the teaching and learning process. Supported by the constructivism theory, VR technology can effectively promote the reform and development of education. VR technology has been applied in both disciplinary and non-disciplinary teaching settings, causing improvements in educational deployment contexts. However, the potential of VR technology has not yet been fully explored, and broader educational applications and settings can optimize the superiority of VR technology under the guidance of constructivism theory, such as virtual teaching environments, virtual labs, and virtual training environments. Students’ creativity, reflective skills, and motivation are greatly enhanced when VR is applied to their learning process. Based on analyzing the concept and characteristics of VR technology, the advantages of integrating VR technology in education are the quality and effectiveness of teaching, a good teaching atmosphere creation, and students’ capacities promotion. Meanwhile, the current dilemma faced by VR technology needs to be emphasized to ensure its development prospect.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2022 2nd International Conference on Modern Educational Technology and Social Sciences (ICMETSS 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
16 December 2022
ISBN
10.2991/978-2-494069-45-9_85
ISSN
2352-5398
DOI
10.2991/978-2-494069-45-9_85How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Lulu Ni
PY  - 2022
DA  - 2022/12/16
TI  - Learning Process Through Virtual Reality: A Theory-Based Application
BT  - Proceedings of the 2022 2nd International Conference on Modern Educational Technology and Social Sciences (ICMETSS 2022)
PB  - Atlantis Press
SP  - 698
EP  - 705
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-494069-45-9_85
DO  - 10.2991/978-2-494069-45-9_85
ID  - Ni2022
ER  -