Journal of Robotics, Networking and Artificial Life
Volume 5, Issue 3, December 2018
1. Sticking Fault Detecting Method for CARIMA Model
Toyoaki Tanikawa, Henmi Tomohiro
Pages: 149 - 152
This paper proposes a sticking fault detecting method for controlled auto-regressive integrated moving average model (CARIMA) which detect the sticking fault of control input and feedback signal. It consists of model estimation using recursive least square method with the forgetting factor and fault...
2. Cognitive Content Generation for Healthy Ageing
Yuki Hayashi, Akinori Abeand
Pages: 153 - 156
From the viewpoint of preventing dementia, balanced meal, moderate exercise, intellectual activities and social interaction are important. We considered shopping activities were proper to encourage those factors because the activities were intellectual in human daily activities. In this paper, we are...
3. Design and Development of Three Arms Transmission Line Inspection Robot
Muhammad Fairuz Abdul Jalal, Khairul Salleh Mohamed Sahari, Ho Ming Fei, Justin Chan Tuck Leong
Pages: 157 - 160
The high-voltage transmission line had been used primarily for power distribution from power plant or power station to the end users. However, the transmission line is highly prone to damage due to exposure to various thermal–mechanical loadings and material degradation. Therefore, periodical inspection...
4. A Four-legged Robot’s Soft Feet Structural Design and Walking Gait Generated from Inverse Kinematics
Amornphun Phunopas, Eiji Hayashi
Pages: 161 - 164
The conventional wheel is famous in the industrial mobile robot because it is simple to build and easy to control and to maneuver. On the other hand, the legged robot is complicated to control but has a high performance in locomotion like highly evolved legged-creatures. This research describes the four-legged...
5. Integrated Optimization of Differential Evolution with Grasshopper Optimization Algorithm
Duangjai Jitkongchuen, Udomlux Ampant
Pages: 165 - 168
This paper proposes a scheme to improve the differential evolution (DE) algorithm performance with integrated the grasshopper optimization algorithm (GOA). The grasshopper optimization algorithm mimics the behavior of grasshopper. The characteristic of grasshoppers is slow movement in the larval stage...
6. Development of Teaching Support Material for Nurturing Cooperation through Play
Kazuo Kawada, Teruyuki Tamai
Pages: 169 - 172
Educational activities with robots have been conducted at each stage – from kindergarten to junior high school. In this paper, we propose and verify educational material supporting collaborative operations through experiences related to people and objects. Specifically, three children used joysticks...
7. A Study on the Lumbar Burden Evaluation of Work using One Smartphone
Hiroki Tamura, Keiko Sakurai, Koichi Tanno, Yasufumi Fuse
Pages: 173 - 179
In this paper, we propose the human lumbar burden evaluation method and state estimation system using a smartphone and an application on agricultural work. The proposed system consists of two functions: (1) “State estimation” has a function of estimating posture (Stand up, Sit down, Crouch, Walk, etc.,)...
8. Control Performance Assessment Method as Assessment of Programming Learning Achievement
Pages: 180 - 183
It is an important problem how to estimate the learning achievement of the programming learning. However, the quantitative evaluation method according to learning achievement is difficult. On the other hand, “work” of a control program influences the control performance of the plant by the petrochemical...
9. ROS-based Multiple Cameras Video Streaming for a Teleoperation Interface of a Crawler Robot
Ramil Safin, Roman Lavrenov, Edgar A. Martínez-García, Evgeni Magid
Pages: 184 - 189
Digital cameras are being widely used in robotics in 3D scene reconstruction, simultaneous localization and mapping (SLAM), and other applications, which often require real-time video stream from multiple cameras. In a case of a mobile robotic system with limited hardware capabilities performance issues...
10. Practice of Control Education by Experiment using Robot
Shinichi Imai, Hideto Matsui
Pages: 190 - 193
In this paper, while control engineering replete with mathematical content is difficult for a beginner to learn, it is a practical branch of learning where the control theories expressed by mathematical equations prove useful only after being put into practice. However, the current status of students’...
11. Design and Fabrication of a Minimally Invasive Surgical Device with Customized Shape Memory Alloy Spring Actuator
Uditha Roshan, Ranjith Amarasinghe, Nuwan Dayananda
Pages: 194 - 198
A shape memory alloy (SMA)-based spring actuated gripper (SAG) was designed and developed for facilitating minimally invasive surgeries (MIS). Specifically the research consists of design and development of a SMA spring which acts as the actuator for the gripper. A novel mechanism was also developed...
12. Analysis of Team Relationship using Self-Organizing Map for University Volleyball Players
Yasunori Takemura, Kazuya Oda, Michiyoshi Ono
Pages: 199 - 203
In Japan, sports efforts are actively being carried out to host the 2020 Olympic Games. Especially in the field of sports science, researches on ergonomics, development of sports equipment and pattern recognition technology using artificial intelligence are actively researched. In previous research,...
13. A Recipe Decision Support System Using Knowledge Information and Agent
Keita Saito, Taro Asada, Yasunari Yoshitomi, Ryota Kato, Masayoshi Tabuse
Pages: 204 - 207
We report on the development of a recipe recommendation system using collaborative filtering and impression words. As a user interface (UI), we adopted MikuMikuDanceAgent (MMDAgent). In our system, the first recommendation process using collaborative filtering is terminated based on the previously decided...
14. Comparison of Off-line Visual and Verbal Feedback Instructions for Keeping Tempo in Music
Hideyuki Tanaka, Keita Ueda
Pages: 208 - 211
Ability of keeping the tempo is one of the important factors in playing music. In this paper, the authors carry out comparative experiments on the effects of off-line visual and verbal feedback instructions for informing the performance in trying to keep the tempo at 1 Hz by tapping the rhythm. The participants...
15. Acquiring Short Scripts and Setting a Case Frame in Each Acquired Script: Toward Random Story Generation
Jumpei Ono, Takashi Ogata
Pages: 212 - 216
The integrated narrative generation system (INGS), that the authors have developed, generates a story to translate the story into the surface representation. In the story generation process, the integrated narrative generation system uses narrative knowledge that was automatically acquired from existing...