Proceedings of the International Conference on Business, Economic, Social Science and Humanities (ICOBEST 2018)

Session: Visual Communication Design and Interior Design

27 articles
Proceedings Article

Implementation Overview of Minangkabau Society’s life Philosophy on the Custom House Interior Plan

Dina Fatimah
The purpose of this research was to explore Minangkabau culture as one of the great cultures in the archipelago. The main basis of Minangkabau’s social system is custom and religion. This is seen in the Minangkabau society’s life philosophy “Adat Basandi Syara’, Syara’ basandi Istanbul" (custom built...
Proceedings Article

Preliminary Research: The Influence of Customer Lifestyles on the Decision of Choosing an Online Design Studio Services

Benedicta Adriela
The objectives of this reseach was to find out the influence of customer lifestyles on their decisions in using the services of online design studios. In order to know whether the use of the service is due to preferences, and finally to know whether it’s influenced by the lifestyle or not. For that,...
Proceedings Article

Aesthetics Study of Mesatua Bali Culture in Digital Media

I Gede Yudha Pratama
The purpose of this study was to find out the design phenomenon in the emergence of Balinese Mesatua Culture, which was originally known as an oral culture and has now developed into a visual culture in the picture story. To meet the needs of the data used as research material used qualitative research...
Proceedings Article

The Review of User Experience and User Interface Design of Hospital Information System to Improve Health Care Service

Rully Sumarlin
The research aimed to maximize Hospital Information System is a software application that facilitates hospital management staff and doctors to improve their healthcare service quality. In Indonesia, initially this application is used mainly as a billing system in the hospital, which the outputs are hospital...
Proceedings Article

Study of Motif Role and Function in Advertising

Dion Darsa Sabrian
The purpose of the study was to find out the function of advertisingMotif is one of the examples decorating activities that exist to this day. Just like ornaments, It can be applied anywhere, from print ad, carving, craft, structure like building and bridge, etc. Because there is a philosophy contained,...
Proceedings Article

Ornaments as an Element to Forming Interiority in Utama Mandala Pura Agung Wiralokanatha

Febry Maharlika
The purpose of this research is to describe the interiority formed by ornaments in the Utama Mandala area of the Pura. The research method used is the descriptive analysis, by presenting data about the philosophical meaning of ornaments, which associated with the tendency of the human body. In this case,...
Proceedings Article

Visual Analysis of the Comic Genre on Digital Comic

Endah Riana Endarini
This study aimed to determine whether a genre in the comics influences the visualization of the existing design on the comic. The description analysis used as the method of this research. This study investigated each of the two comic examples in each comic genre; romantic, comedy, and horror through...
Proceedings Article

Analysis of Visual Rhetoric for Official Website City Government

M. Syahril Iskandar
The aim of the research to analyse benefits of the official website of city government. In addition, the main focus of this study is to examine visual rhetoric on the official website of Bandung City Government in an effort to attract the public to visit the site and can represent Bandung as the Creative...
Proceedings Article

Chat Sticker Design as Media Recognition of Character in Instant Messaging Platform

Deni Albar
According to the goal, this research is applied research with the aim to do something more effective and efficient. The method used is action research, in this research attempt to test a practice to see the real impact of the action. In this case, the delivery of information related to the introduction...
Proceedings Article

Development Design Quality of Craft Industries in West Java

Firmansyah Firmansyah
This study aims to describe and analyze the design development of the craft industry in West Java, especially the ceramic handicraft industry in the city of Bandung. Data sources were obtained through interviews with entrepreneurs, industry heads and related craftsmen. The method of research analysis...
Proceedings Article

Semiotic Study and Form of Agung Baiturrahim Mosque in Gorontalo City

Muhammad Isla
This study aims to examine the semiotics and shape of the Baiturrahim Grand Mosque of Gorontalo City in order to function for the wider community, especially for the authors themselves. this research was written with descriptive qualitative method, the writer observed in detail the parts of the mosque...
Proceedings Article

The Sensuality And Tendency Of Fetishism On Model Photography

Ivan Kurniawan
This study aims to identify the tendency of sensuality and fetishism in the model-themed amateur photographers group on Facebook named 'GGModels'. Using qualitative content analysis methods by calculating sensual and fetish visual signs in the photos most liked by its members. After screening of 16,867...
Proceedings Article

Sundanese Colors

Rini Maulina, Setiawan Sabana
The aim of this work is to find out how the colors are understood and used by the Sundanese. Color is an important element in human life. Colors not only complement the life, but can be used as knowledge and communication tools. The color is an element of art and design, including the design of visual...
Proceedings Article

Semiotic Analysis of Space and Time in The Film "Time Machine"

Wantoro Wantoro
Time Machine is a science-fiction film produced in 2002, which is an adaptation of the same novel titled HG Wells written in 1895. Time Machine film tells of a scientist, and inventor named Alexander Hartdegen living in Manhattan, New York who is determined to prove that time travel is something that...
Proceedings Article

User Interface Design of Mobile Photo Editors

Irma Rochmawati
Capture many events with the camera have become the need of everyone. Advances in technology bring the smart phone is supported with a camera in it. The mobile application supports the interest of people in photography that provides features like image editing. Photo-editing apps are in great demand...
Proceedings Article

Visual Analysis of Indonesian Criminal Toy Packaging

Satria Indra Praja Persada
Packaging has a simple function of protecting the product. Packaging also makes it easier for the product to be carried on a long journey, but as the era changes packaging not only serve as a protector and make it easier for the product to carry but the packaging must also be attractive. The packaging...
Proceedings Article

Revitalizing Transport Rickshaw Into A Tourist Heritage Vehicles (Case Studies in Bandung, Indonesia)

Gema Arifrahara
Revitalizing alternative vehicle such as rickshaw tours that will invite travelling passengers to enjoy the beauty of the city. The method used is a survey which is a descriptive observation on point by doing the work. The research aims to change the concept of the pedicab which is currently a rickshaw...
Proceedings Article

Media Persuasive Communication in The Implementation of The National Ideology

Irwan Tarmawan, Wantoro Wantoro
Pancasila, 1945 Constitution, NKRI, and Bhinneka Tunggal Ika, are consensus that are used as the basic pillars to be implemented from each of their values. The realization of the philosophy of the Indonesian nation as a guideline of life in everyday life, community, nation and state, absolutely must...
Proceedings Article

Visual Illustration Analysis on Dreadout Game Poster Through Semiotics

Wira Mahardika Putra
The purpose of this study is to analyze the meaning of visual illustration signs on Dreadout game posters. The method used in this study is semiotic developed by Ferdinand de Saussure. The visuals displayed in the Dreadout game poster show the visuals of five Indonesian high-school students and their...
Proceedings Article

The Usage of Waste as Media Art Work Creation

Taufan Hidayatullah, Setiawan Sabana
This study aims to find out how the use of plastic waste has a bad impact on the environment as a medium for the creation of art works. To find out the use of this plastic, the experimental method of creating art works was carried out. The process of creation is through the stages of information, elaboration,...
Proceedings Article

The Aesthetic Study of Traditional Cloth North Sumatera

Khairunnisa Butar-Butar
This scientific work was intended for to know about process of Ulos Batak, the philosophical, the effort of society in maintain the origanility of Ulos Batak and conserve to using in scope of tradition. By used descriptive analysis method with main source is ulos weaver and Batak’s societies in Medan...
Proceedings Article

Knowing Celepuk Siau Through Illustration Media To Children

Bambang Candra Purnama, Deni Albar
Celepuk Siau (Otus Siaonesis) is one of the species, and also endemism animal of Siau Island Sulawesi Indonesia, which is now considered Critically Endangered. To instill a sense of belonging and loving of the species on children, are the important thing to build a sense of protecting and hopefully take...
Proceedings Article

Aesthetic Study and Symbolic Meaning of Decoration in Traditional Wedding

Apsari Dj Hasan
this study aims to obtain accurate data on the aesthetic values and symbolic meanings that exist in the bride's headdress on Gorontalo people's customary wedding attire. The method used was the qualitative-descriptive method that describes the various objects of the subject under study. The subject of...
Proceedings Article

User Perception to Modern and Classic Mihrab Design Concept

Ryanty Derwentyana Nazhar
This study aims to determine the level of difference between the user perceptions of two different types of Mihrab design concepts, which are Mihrab modern concepts and Mihrab classic concepts. Additionally, comparing the design perceived more positive by the user. We experimented by giving space stimulation...
Proceedings Article

Custom House Visual Study of Gorontalo City

Siska Udilawaty
this study aims at discussing the meaning of the motive and the form of the Dulohupa traditional house. The method used in this study was qualitative-descriptive approach as a process of collecting a number of actual data and to get a detailed description of the symbols in the Dulohupa traditional house....
Proceedings Article

Semiotic Study of Regional Logo

Risti Puspita Sari Hunowu
the purpose of this study is to identify and analyze the logo to find meaning in the district logo of Pohuwato. The method used in this study was the qualitative-descriptive method. Data collection techniques are carried out by analyzing documents. From the results of this study, the authors get data...
Proceedings Article

Visual Analysis of the Morning News Bumper Program

Adya Mulya Prajana
Television is the most influential electronic media for human life. Besides being heard, it can also be seen. Through television can get information, entertainment, influence, and education. The 2011 Neilsen Indonesia survey, on average, man spends 4.5 hours a day watching television with entertainment...