Proceedings of the 4th Bandung Creative Movement International Conference on Creative Industries 2017 (4th BCM 2017)

185 authors
Adi, Anggar Erdhina
Recontextualization Audio Visual in Film Warkop DKI 70s Chips Into Warkop DKI Reborn 2016
Adib, Ahmad
Response Santri Putri Assalam Solo for TV Commercial Fashion Products
Adiluhung, Hardy
Users That Do Personalizing Activity Toward Their Belonging
Aditya, Dimas Krisna
Board Games As A New Media To Local Geniuses Narratives Case Study: BoardGame Project Based On Astrological System Of Kolenjer
Agung, Lingga
The "Sleborz Aesthetic" of Amenkcoy a.k.a Mufthi Priyanka
Algi, Azizi
Analysis of Mystery Shoppers Program as a Benchmark of Service Culture at Shopping Center "X"
Aliandrina, Dessy
Developing a Tabletop Game that Stimulates Creativity through Design Thinking and Design Ethnography
Amalina, Dini Nur
Analysis of Recycling Plastic Waste Activities as AQUA's Corporate Social Responsibility Program
Anggraeni, Kadek Feby
Developing a Tabletop Game that Stimulates Creativity through Design Thinking and Design Ethnography
Anggraheni, Sarah Grace Dwi
Developing a Tabletop Game that Stimulates Creativity through Design Thinking and Design Ethnography
Anwar, Vijjadhammo
Developing a Tabletop Game that Stimulates Creativity through Design Thinking and Design Ethnography
Ardhianto, Deny Tri
The Phenomenon of Online Shopping in the Digital Age: Why Do People Like It?
Ardianto, Deny Tri
The Spirit to Conserve Wayang Kulit through E-Commerce
Ardianto, Deny Tri
Response Santri Putri Assalam Solo for TV Commercial Fashion Products
Ariani, Hasna Budi
Wisely Using Gadget for Parents in Family Environment Campaign Design
Arumsari, Arini
Comparative Study of Environmental Friendly Concept on Fashion in Indonesia
Aryani, Silfia Mona
Courtyard Placement for Maintaining Air Movement of Natural Ventilation inside a Transformed House
AS, Ranang
Moving Video Camera Base on Expression Dancer Move and Kinesphere
Asthararianty, Ms.
Hermeneutics Studies On Representation Of Merry Riana On Her Biography Cover Design
Atmodiwirjo, Paramita
Posyandu: Community's Temporary Landscape of Healthcare Events
Ayundhasurya, De Rembulan
The Influence of Organizational Communication Climate on Organizational Communication Satisfaction to Non-Profit Organization CIOFF Indonesia
Aziz, Azmil Ibrahim
Designing Campaign of Blue Light Hazard for Teenager in Bandung
Azzuhdy, Hammam Faqieh
Comparative Analysis on Shoelace Tools Type Magnetic Sholeace and Silicone Shoelace (Case Study: Urban Societies In Early Adult Stages Of Development)
Badriyah, Siti
Processing "Limbukyu" as Supporting Material in the Java Furniture Producing
Bakhir, Norfarizah Mohd
A Study on Applicability of Sound Art as Therapy for Alzheimer's Patients
Bakhir, Norfarizah Mohd
Sustaining Malay Comic Design: Transformation From Paper To Digital
Barlian, Yelly A.
Designing Promotion Of New Ngelepen Tourism Destination Village
Bidin, Mohamad Omar
Development of a Bus Stop Design Guideline: Case Study on the Main Campus of Universiti Sains Malaysia (USM)
Budiwiyanto, Joko
Processing "Limbukyu" as Supporting Material in the Java Furniture Producing
Candra DA, NRA
Moving Video Camera Base on Expression Dancer Move and Kinesphere
Ciptandi, Fajar
Identity Shift On Traditional Clothes For Women Tuban, East Java, Indonesia
Dwiputra, Ghifari
Designing Of Healthy And Ideal Lunchbox Campaign For Children In Bandung City
Endriawan, Didit
The Contribution Of Sculptor Artist (Edhi Sunarso) To The Development Of Indonesia
Fatmasari, Fajria
Exploring Design Needs of Wifi-Marketing as Promotional Strategy for Mall Industry
Fauzi, Tetriana Ahmad
Materialism and Consumerism Through Urban Social Lifestyle In The Context of Shopping Malls: Malaysian Perspective
Fauziah, Susmitha
Shape Exploration Analysis on Sungkai Wood Fossil
Firdaus, Fildzah Shabrina
Designing Social Campaign Healthy Life Style for HIV/AIDS Prevention Through Muaythai
Folmer, Henk
Bayesian Estimation of Spatio-Temporal Models with Covariates Measured with Spatio-Temporally Correlated Errors: Evidence from Monte Carlo Simulation
Fuad, Figur Rahman
Aesthetic Values of Classical Batik as the Source of Contemporary Painting Ideas
Ghiffari, Iqbal
Comparative Analysis on Jogging Jacket Product for Urban Society (Case Study : Society of Bandung City)
Haldani, Achmad
Identity Shift On Traditional Clothes For Women Tuban, East Java, Indonesia
Handayani, Endang Sri
Aesthetic Values of Classical Batik as the Source of Contemporary Painting Ideas
Handayani, Tri Wahyu
Exploration of Golden Section Proportion Potency in Mosque
Handoyo, Andreas D.
Umbrella-Canopy as an Icon of Braga Permai Restaurant in Bandung
Handriyotopo, Mr.
Keris Symbols in The Emblem and Brand Logo
Harahap, M. Mirza Y.
Posyandu: Community's Temporary Landscape of Healthcare Events
Hardinata, Rian
Defining Radicals: Comparison Between Language Style Used in Social Media Between Government-Approved and Radical Moslem Group
Haryotedjo, Tri
The Contribution Of Sculptor Artist (Edhi Sunarso) To The Development Of Indonesia
Haw, Kam Chin
Sustaining Malay Comic Design: Transformation From Paper To Digital
Heriwati, Sri Hesti
Semiotics in Advertising As A Way to Play Effective Communications
Heryanto, Imam
Measuring Dimension of Brand Equity in Tour and Travel in Bandung, Indonesia
Hidayat, Syarip
Board Games As A New Media To Local Geniuses Narratives Case Study: BoardGame Project Based On Astrological System Of Kolenjer
Hidayat, Syarip
Design of Visual Communication Media as Learning Hadith Since Early Age
Hidayat, Sujadi R
Innovation of Hand-Drawn Batik in Context of Tourism
Hidayati, Nur
Courtyard Placement for Maintaining Air Movement of Natural Ventilation inside a Transformed House
Hidayattuloh, Muhammad
Designing Campaign of Blue Light Hazard for Teenager in Bandung
Huat, Kenneth Wong See
People, Ideas, Culture in Shaping the Shared Value Society
Ibrahim, Siti Zubaidah
Intercity Express Bus Safety Design Issues In Peninsular Malaysia
Irwansyah, Mr.
Benefits And Challenges Of Cloud Computing Technology Adoption In Small And Medium Enterprises (SMEs)
Ismail, Anugrah Irfan
The Phenomenon of Online Shopping in the Digital Age: Why Do People Like It?
Jamalludin, Nurazlina
A Method of Investigating the Ageing Perception and Satisfaction towards Product Appearances
Jiemas, Nicholas Augustin
Developing a Tabletop Game that Stimulates Creativity through Design Thinking and Design Ethnography
Kamal, Julina Ismail
Sustaining Malay Comic Design: Transformation From Paper To Digital
Kamaruddin, Norfadilah
A Study on Applicability of Sound Art as Therapy for Alzheimer's Patients
Karju, Mr.
Creation of Pamor's Knives as Business Diversification and Increase Sales Value Product Blacksmiths in Polanharjo District, Klaten Regency
Kartini, Titin Rini
Organizational Behaviour in Higher Education Institution: What is the Dominant Factor in Telkom University?
Koentjoro, Mochammad Surjo
The Role of Visual Aids in Corporate Annual Reports in Drawing Wider Audience Internally
Koesoemadinata, Moh. Isa Pramana
Board Games As A New Media To Local Geniuses Narratives Case Study: BoardGame Project Based On Astrological System Of Kolenjer
Kurniawan, Daniel
Representation of Power In A Smartphone : Semiotic Analysis of Smartphone Culture in Watch Dog Game
Kurniawan, Firman
Communication and Crisis Management in Emergency: A Case Study of Engine's Breakdown
Kurniawan, Firman
The effectiveness of marketing communication through digital content for startup business (Case Study: Brandish beverage product)
Kurniawan, Firman
The Influence of Organizational Communication Climate on Organizational Communication Satisfaction to Non-Profit Organization CIOFF Indonesia
Kusmadi, Mr.
The Java Furniture as A Local Cultural Response and Preservation In Surakarta
Kusmara, Andryanto Rikrik
Comparative Study of Environmental Friendly Concept on Fashion in Indonesia
Kusuma, Paku
City Mascot as A Supporting Force in City Imaging
Lasa, Ismail
A Study on Applicability of Sound Art as Therapy for Alzheimer's Patients
Lazzaro, Elisabetta
Studies on Culture and Creative economics in Belgium (Brussels, Flanders and Wallonia)
Lesmana, Fanny
Hermeneutics Studies On Representation Of Merry Riana On Her Biography Cover Design
Liestyowati, Ms.
Defining Radicals: Comparison Between Language Style Used in Social Media Between Government-Approved and Radical Moslem Group
Lukman, Eduard
Analysis of Mystery Shoppers Program as a Benchmark of Service Culture at Shopping Center "X"
Machfiroh, Runik
Designing Promotion Of Oat 8 To Reduce Obesity Risk For Woman Through Digital Media
Majid, Ahmad Zuhairi Abdul
Ergonomics Review : Identify Discomfort Seating Posture Among Elderly Taxi Drivers at Malaysia Perspective.
Majid, Ahmad Zuhairi Abdul
Users That Do Personalizing Activity Toward Their Belonging
Majid, Ahmad Zuhairi Abdul
A Method of Investigating the Ageing Perception and Satisfaction towards Product Appearances
Majid, Zuhairi A.
Intercity Express Bus Safety Design Issues In Peninsular Malaysia
Masjkur, Mohammad
Bayesian Estimation of Spatio-Temporal Models with Covariates Measured with Spatio-Temporally Correlated Errors: Evidence from Monte Carlo Simulation
Mataram, Sayid
Study of Language Form in Silent Manga
Maulana, Teddy Ageng
The Contribution Of Sculptor Artist (Edhi Sunarso) To The Development Of Indonesia
Mohamad-Saleh, Salinatin
Integrity of Photography in Visual Communication
Mohd Yassin, Hafeezur Rahmaan
Development of a Bus Stop Design Guideline: Case Study on the Main Campus of Universiti Sains Malaysia (USM)
Muchlis, Mr.
Comparative Analysis on Jogging Jacket Product for Urban Society (Case Study : Society of Bandung City)
Muchlis, Mr.
Utilizing of Nylon Material as Personal Lugage Protector for Biker
Muchlis, Mr.
Comparative Analysis on Shoelace Tools Type Magnetic Sholeace and Silicone Shoelace (Case Study: Urban Societies In Early Adult Stages Of Development)
Muhammad, Haekal
Eco-Packaging Campaign through Motion Graphic
Muna, Nalal
Exploring Design Needs of Wifi-Marketing as Promotional Strategy for Mall Industry
Murti, Aji Kresno
Exploring Design Needs of Wifi-Marketing as Promotional Strategy for Mall Industry
Murtono, Taufik
The Existence of Crowdsourcing Graphic Designers in Indonesia
Mutti, Mohd Alif Ikrami
Development of a Bus Stop Design Guideline: Case Study on the Main Campus of Universiti Sains Malaysia (USM)
Muzaki, Kurniawan Akhmad
Recontextualization Audio Visual in Film Warkop DKI 70s Chips Into Warkop DKI Reborn 2016
Ningtyas, Putri Ayu
Employee's Trust and Work Commitment With Management Using Internal Social Media Application, TAP Playground, in PT. Cakrawala Andalas Televisi (ANTV)